Bringing Mario into the 3D realm meant creative solutions to expanding on the side-scrolling dynamic and creating a more interactive experience with unique objectives. Players would collect coins, jump on enemies, and save the princess from Bowser. Super Mario 64 launched in 1996 and expanded on the elements which made the franchise so popular. Much like the classics, however, there are some worlds that are better than others. There are fifteen total worlds in Super Mario 64, each entirely distinct from one another and designed to recapture the essence of the original games. No longer a side-scroller, each world was designed with hidden tricks, wall jumping, and camera angles in mind in new ways. One of the titles most synonymous with the Nintendo 64, Super Mario 64 was the plumber's first foray into 3D.
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